.. _file_include_flamegpu_runtime_agent_AgentInstance.h: File AgentInstance.h ==================== |exhale_lsh| :ref:`Parent directory ` (``include/flamegpu/runtime/agent``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``include/flamegpu/runtime/agent/AgentInstance.h``) --------------------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_include_flamegpu_runtime_agent_AgentInstance.h.rst Includes -------- - ``flamegpu/detail/Any.h`` (:ref:`file_include_flamegpu_detail_Any.h`) - ``flamegpu/model/AgentData.h`` (:ref:`file_include_flamegpu_model_AgentData.h`) - ``flamegpu/simulation/AgentVector.h`` (:ref:`file_include_flamegpu_simulation_AgentVector.h`) - ``map`` - ``memory`` - ``string`` (:ref:`file_include_flamegpu_util_dstring.h`) - ``vector`` Included By ----------- - :ref:`file_include_flamegpu_flamegpu.h` - :ref:`file_include_flamegpu_model_AgentDescription.h` - :ref:`file_src_flamegpu_simulation_AgentInstance.cpp` Namespaces ---------- - :ref:`namespace_flamegpu` Classes ------- - :ref:`exhale_class_classflamegpu_1_1AgentInstance`