.. _file_include_flamegpu_simulation_AgentVector_Agent.h: File AgentVector_Agent.h ======================== |exhale_lsh| :ref:`Parent directory ` (``include/flamegpu/simulation``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``include/flamegpu/simulation/AgentVector_Agent.h``) ---------------------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_include_flamegpu_simulation_AgentVector_Agent.h.rst Includes -------- - ``flamegpu/detail/type_decode.h`` (:ref:`file_include_flamegpu_detail_type_decode.h`) - ``flamegpu/simulation/AgentVector.h`` (:ref:`file_include_flamegpu_simulation_AgentVector.h`) - ``memory`` - ``string`` (:ref:`file_include_flamegpu_util_dstring.h`) - ``utility`` - ``vector`` Included By ----------- - :ref:`file_include_flamegpu_simulation_AgentVector.h` - :ref:`file_src_flamegpu_simulation_AgentVector.cpp` - :ref:`file_src_flamegpu_simulation_AgentVector_Agent.cpp` Namespaces ---------- - :ref:`namespace_flamegpu` Classes ------- - :ref:`exhale_class_classflamegpu_1_1AgentVector__Agent` - :ref:`exhale_class_classflamegpu_1_1AgentVector__CAgent`