Class CAgentFunctionDescription
Defined in File AgentFunctionDescription.h
Inheritance Relationships
Base Type
public flamegpu::DependencyNode
(Class DependencyNode)
Derived Type
public flamegpu::AgentFunctionDescription
(Class AgentFunctionDescription)
Class Documentation
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class CAgentFunctionDescription : public flamegpu::DependencyNode
Subclassed by flamegpu::AgentFunctionDescription
Public Functions
Constructor, creates an interface to the AgentFunctionData
- Parameters:
data – Data store of this function’s data
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CAgentFunctionDescription(const CAgentFunctionDescription &other_function) = default
Copy constructor Creates a new interface to the same AgentFunctionData/ModelData
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CAgentFunctionDescription(CAgentFunctionDescription &&other_function) = default
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CAgentFunctionDescription &operator=(const CAgentFunctionDescription &other_function) = default
Assignment operator Assigns this interface to the same AgentFunctionData/ModelData
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CAgentFunctionDescription &operator=(CAgentFunctionDescription &&other_function) = default
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bool operator==(const CAgentFunctionDescription &rhs) const
Equality operator, checks whether AgentFunctionDescription hierarchies are functionally the same
Note
Instead compare pointers if you wish to check that they are the same instance
- Parameters:
rhs – right hand side
- Returns:
True when functions are the same
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bool operator!=(const CAgentFunctionDescription &rhs) const
Equality operator, checks whether AgentFunctionDescription hierarchies are functionally different
Note
Instead compare pointers if you wish to check that they are not the same instance
- Parameters:
rhs – right hand side
- Returns:
True when functions are not the same
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std::string getName() const
Const Accessors
- Returns:
The function’s name
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std::string getInitialState() const
- Returns:
The state which agents must be in to execute this agent function
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std::string getEndState() const
- Returns:
The state which agents executing this function enter
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MessageBruteForce::CDescription getMessageInput() const
See also
AgentFunctionDescription::MessageInput() for the mutable version
- Throws:
exception::OutOfBoundsException – If the message input has not been set
- Returns:
An immutable reference to the message input of this agent function
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MessageBruteForce::CDescription getMessageOutput() const
See also
AgentFunctionDescription::MessageOutput() for the mutable version
- Throws:
exception::OutOfBoundsException – If the message output has not been set
- Returns:
An immutable reference to the message output of this agent function
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bool getMessageOutputOptional() const
- Returns:
True if message output from this agent function is optional
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CAgentDescription getAgentOutput() const
- Throws:
exception::OutOfBoundsException – If the agent output has not been set
- Returns:
A immutable interface to the agent output of this agent function
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std::string getAgentOutputState() const
- Throws:
exception::OutOfBoundsException – If the agent output has not been set
- Returns:
The state output agents will be output in
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bool getAllowAgentDeath() const
- Returns:
True if this agent function can kill agents
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bool hasMessageInput() const
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See also
AgentFunctionDescription::setMessageInput(MessageDescription &)
- Returns:
True if setMessageInput() has been called successfully
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bool hasMessageOutput() const
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See also
AgentFunctionDescription::setMessageOutput(MessageDescription &)
- Returns:
True if setMessageOutput() has been called successfully
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bool hasAgentOutput() const
See also
AgentFunctionDescription::setAgentOutput(const std::string &)
See also
AgentFunctionDescription::setAgentOutput(AgentDescription &)
- Returns:
True if setAgentOutput() has been called successfully
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bool hasFunctionCondition() const
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- Returns:
True if setFunctionCondition() has been called successfully
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AgentFunctionWrapper *getFunctionPtr() const
- Returns:
The cuda kernel entry point for executing the agent function
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AgentFunctionConditionWrapper *getConditionPtr() const
- Returns:
The cuda kernel entry point for executing the agent function condition
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bool isRTC() const
- Returns:
True if the function is a runtime time specified function
Protected Attributes
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std::shared_ptr<AgentFunctionData> function
The class which stores all of the function’s data.