Class HostAPI
Defined in File HostAPI.h
Class Documentation
-
class HostAPI
A flame gpu api class for use by host functions only This class should only be used by init/step/exit/exitcondition functions.
Public Types
-
typedef std::vector<NewAgentStorage> AgentDataBuffer
-
typedef std::unordered_map<std::string, AgentDataBuffer> AgentDataBufferStateMap
-
typedef std::unordered_map<std::string, VarOffsetStruct> AgentOffsetMap
-
typedef std::unordered_map<std::string, AgentDataBufferStateMap> AgentDataMap
Public Functions
Initailises pointers to 0 Stores reference of CUDASimulation
-
~HostAPI()
Frees held device memory
-
HostAgentAPI agent(const std::string &agent_name, const std::string &stateName = ModelData::DEFAULT_STATE)
Returns methods that work on all agents of a certain type currently in a given state
-
unsigned int getStepCounter() const
Access the current stepCount
Access the current stepCount Sepearate implementation to avoid dependency loop with cuda agent model.
- Returns:
the current step count, 0 indexed unsigned.
- Returns:
the current step count, 0 indexed unsigned.
Public Members
-
const HostRandom random
Host API access to seeded random number generation
-
const HostEnvironment environment
Host API access to environmental properties
Friends
- friend class detail::CUDAFatAgent
-
typedef std::vector<NewAgentStorage> AgentDataBuffer