Struct AgentVariable

Struct Documentation

struct AgentVariable

This is used to identify a variable that belongs to specific agent This agent’s unsigned int is assigned by the parent CUDAFatAgent This is required, as two mapped agents might have variables of the same name which are not mapped

Public Functions

inline bool operator==(const AgentVariable &other) const

Basic comparison operator, required for use of std::map etc

Public Members

const unsigned int agent = {}
const std::string variable = {}