Struct AgentVariable
Defined in File CUDAFatAgentStateList.h
Struct Documentation
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struct AgentVariable
This is used to identify a variable that belongs to specific agent This agent’s unsigned int is assigned by the parent CUDAFatAgent This is required, as two mapped agents might have variables of the same name which are not mapped
Public Functions
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inline bool operator==(const AgentVariable &other) const
Basic comparison operator, required for use of std::map etc
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inline bool operator==(const AgentVariable &other) const