Class CSubAgentDescription
Defined in File SubAgentDescription.h
Inheritance Relationships
Derived Type
public flamegpu::SubAgentDescription
(Class SubAgentDescription)
Class Documentation
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class CSubAgentDescription
Subclassed by flamegpu::SubAgentDescription
Public Functions
Constructor, creates an interface to the SubAgentData
- Parameters:
data – Data store of this subagents’s data
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CSubAgentDescription(const CSubAgentDescription &other_agent) = default
Copy constructor Creates a new interface to the same SubAgentData/ModelData
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CSubAgentDescription(CSubAgentDescription &&other_agent) = default
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CSubAgentDescription &operator=(const CSubAgentDescription &other_agent) = default
Assignment operator Assigns this interface to the same SubAgentData/ModelData
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CSubAgentDescription &operator=(CSubAgentDescription &&other_agent) = default
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bool operator==(const CSubAgentDescription &rhs) const
Equality operator, checks whether SubAgentDescription hierarchies are functionally the same
Note
Instead compare pointers if you wish to check that they are the same instance
- Parameters:
rhs – right hand side
- Returns:
True when subagents are the same
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bool operator!=(const CSubAgentDescription &rhs) const
Equality operator, checks whether SubAgentDescription hierarchies are functionally different
Note
Instead compare pointers if you wish to check that they are not the same instance
- Parameters:
rhs – right hand side
- Returns:
True when subagents are not the same
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std::string getStateMapping(const std::string &sub_state_name) const
Returns the master agent state which has been mapped to the name subagent state
Const Accessors
- Parameters:
sub_state_name – Name of the state in the sub agent to check
- Throws:
exception::InvalidAgentState – If the sub agent state does not exist or has not been mapped yet
- Returns:
The name of the state within the master agent which is mapped
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std::string getVariableMapping(const std::string &sub_variable_name) const
Returns the master agent variable which has been mapped to the name subagent variable
- Parameters:
sub_variable_name – Name of the variable in the sub agent to check
- Throws:
exception::InvalidAgentVar – If the sub agent variable does not exist or has not been mapped yet
- Returns:
The name of the variable within the master agent which is mapped
Protected Attributes
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std::shared_ptr<SubAgentData> subagent
The class which stores all of the agent’s data.