Class In::Message
Defined in File MessageArray3DDevice.cuh
Nested Relationships
This class is a nested type of Class MessageArray3D::In.
Class Documentation
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class Message
Provides access to a specific message Returned by In::at(size_type)
See also
In::at(size_type)
Public Functions
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__device__ inline Message(const MessageArray3D::In &parent, const size_type _index)
Constructs a message and directly initialises all of it’s member variables index is always init to 0
Note
See member variable documentation for their purposes
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__device__ inline Message(const MessageArray3D::In &parent)
A null message which always returns the message at index 0
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__device__ inline bool operator==(const Message &rhs) const
Equality operator Compares all internal member vars for equality
Note
Does not compare _parent
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__device__ inline bool operator!=(const Message &rhs) const
Inequality operator Returns inverse of equality operator
See also
operator==(const Message&)
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__device__ inline size_type getIndex() const
Returns the index of the message within the full message list
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template<typename T, size_type N>
__device__ T getVariable(const char (&variable_name)[N]) const Returns the value for the current message attached to the named variable
- Parameters:
variable_name – Name of the variable
- Template Parameters:
T – type of the variable
N – Length of variable name (this should be implicit if a string literal is passed to variable name)
- Returns:
The specified variable, else 0x0 if an error occurs
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template<typename T, flamegpu::size_type N, unsigned int M>
__device__ T getVariable(const char (&variable_name)[M], unsigned int index) const Returns the specified variable array element from the current message attached to the named variable
- Parameters:
variable_name – name used for accessing the variable, this value should be a string literal e.g. “foobar”
index – Index of the element within the variable array to return
- Template Parameters:
T – Type of the message variable being accessed
N – The length of the array variable, as set within the model description hierarchy
M – Length of variable_name, this should always be implicit if passing a string literal
- Throws:
exception::DeviceError – If name is not a valid variable within the agent (flamegpu must be built with FLAMEGPU_SEATBELTS enabled for device error checking)
exception::DeviceError – If T is not the type of variable ‘name’ within the message (flamegpu must be built with FLAMEGPU_SEATBELTS enabled for device error checking)
exception::DeviceError – If index is out of bounds for the variable array specified by name (flamegpu must be built with FLAMEGPU_SEATBELTS enabled for device error checking)
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__device__ inline Message(const MessageArray3D::In &parent, const size_type _index)